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Classes | Public Member Functions | Static Public Member Functions | Public Attributes | Private Member Functions | Static Private Member Functions | Private Attributes | Static Private Attributes | Friends

Wizard Class Reference

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Classes

class  FlightGearThread
class  TerraSyncThread

Public Member Functions

void init (bool fullscreen)
void preview_aircraft ()
void refresh_airports ()
void show ()
void show (int argc, char *argv[])
void update_preview ()

Static Public Member Functions

static void refresh_airports (Fl_Widget *, void *)

Public Attributes

Fl_Output * aircraft_author
Fl_Output * aircraft_status
Fl_Choice * bpp
Fl_Input * carrier_
Fl_Group * carrier_group
Fl_Button * defaults
Fl_Group * page [5]
Fl_Input * parkpos_
Fl_Input * prefetch_apt
Fl_Double_Window * prefetch_window
Fl_Check_Button * terrasync
Fl_Value_Input * terrasync_port
Fl_Spinner * ts_dir

Private Member Functions

void advanced_cb ()
void advanced_options_cb ()
void ai_models_cb ()
void aircraft_update ()
void aircraft_update (const char *aft)
void airports_cb ()
void atlas_cb ()
void atlas_host_cb ()
void atlas_port_cb ()
void auto_coordination_cb ()
void bpp_cb ()
void cancel_cb ()
void cb_1_i (Fl_Button *, void *)
void cb_2_i (Fl_Button *, void *)
void cb__i (Fl_Button *, void *)
void cb_Add_i (Fl_Button *, void *)
void cb_Advanced_i (Fl_Button *, void *)
void cb_ai_models_i (Fl_Check_Button *, void *)
void cb_aircraft_i (Fl_Browser *, void *)
void cb_atlas_host_i (Fl_Input *, void *)
void cb_atlas_i (Fl_Check_Button *, void *)
void cb_atlas_port_i (Fl_Value_Input *, void *)
void cb_auto_coordination_i (Fl_Check_Button *, void *)
void cb_bpp_i (Fl_Choice *, void *)
void cb_cache_delete__i (Fl_Button *, void *)
void cb_cancel_i (Fl_Button *, void *)
void cb_Cancel_i (Fl_Button *, void *)
void cb_clouds_3d_i (Fl_Check_Button *, void *)
void cb_defaults_i (Fl_Button *, void *)
void cb_Deselect_i (Fl_Button *, void *)
void cb_enhanced_lighting_i (Fl_Check_Button *, void *)
void cb_fg_exe__i (Fl_Input *, void *)
void cb_fg_root__i (Fl_Input *, void *)
void cb_frame_rate_limiter_i (Fl_Check_Button *, void *)
void cb_frame_rate_limiter_value_i (Fl_Value_Input *, void *)
void cb_game_mode_i (Fl_Check_Button *, void *)
void cb_horizon_effect_i (Fl_Check_Button *, void *)
void cb_Load_i (Fl_Button *, void *)
void cb_multiplay_callsign_i (Fl_Input *, void *)
void cb_multiplay_host_i (Fl_Input *, void *)
void cb_multiplay_i (Fl_Check_Button *, void *)
void cb_multiplay_in_i (Fl_Value_Input *, void *)
void cb_multiplay_out_i (Fl_Value_Input *, void *)
void cb_next_i (Fl_Button *, void *)
void cb_OK1_i (Fl_Button *, void *)
void cb_OK_i (Fl_Button *, void *)
void cb_prev_i (Fl_Button *, void *)
void cb_random_objects_i (Fl_Check_Button *, void *)
void cb_random_trees_i (Fl_Check_Button *, void *)
void cb_real_weather_fetch_i (Fl_Check_Button *, void *)
void cb_resolution_i (Fl_Choice *, void *)
void cb_Save_i (Fl_Button *, void *)
void cb_scenarii_i (Fl_Browser *, void *)
void cb_scenery_dir_delete__i (Fl_Button *, void *)
void cb_scenery_dir_down__i (Fl_Button *, void *)
void cb_scenery_dir_list__i (Fl_Browser *, void *)
void cb_scenery_dir_up__i (Fl_Button *, void *)
void cb_Scenery_i (Fl_Button *, void *)
void cb_season_i (Fl_Choice *, void *)
void cb_show_cmd_line_i (Fl_Check_Button *, void *)
void cb_specular_highlight_i (Fl_Check_Button *, void *)
void cb_terrasync_i (Fl_Check_Button *, void *)
void cb_terrasync_port_i (Fl_Value_Input *, void *)
void cb_time_of_day_i (Fl_Check_Button *, void *)
void cb_time_of_day_value_i (Fl_Choice *, void *)
void cb_ts_dir_i (Fl_Spinner *, void *)
void cb_ts_exe__i (Fl_Input *, void *)
void clouds_3d_cb ()
void crash_ok_cb ()
void defaults_cb ()
void delete_cache_file_cb ()
void deselect_all_scenarii_cb ()
void display_scenarii ()
void enhanced_lighting_cb ()
void exec_crash_window (const char *fname)
void exec_launch_window ()
bool exec_prefetch_window ()
void fg_exe_select_cb ()
void fg_exe_update_cb ()
void fg_root_select_cb ()
void fg_root_update_cb ()
void frame_rate_limiter_cb ()
void frame_rate_limiter_value_cb ()
void game_mode_cb ()
void horizon_effect_cb ()
void load_preferences_cb ()
Fl_Double_Window * make_crash_window ()
Fl_Double_Window * make_launch_window ()
Fl_Double_Window * make_prefetch_window ()
void multiplay_cb ()
void multiplay_field_cb ()
void next_cb ()
void prefetch_cancel_cb ()
void prefetch_ok_cb ()
void prev_cb ()
void random_objects_cb ()
void random_trees_cb ()
void real_weather_fetch_cb ()
void reset ()
void reset_settings ()
void resolution_cb ()
int run_fgfs (const std::string &)
int run_ts ()
void save_basic_options (Fl_Preferences &p)
void save_preferences_cb ()
void scenarii_cb ()
void scenery_dir_add_cb ()
void scenery_dir_delete_cb ()
void scenery_dir_down_cb ()
void scenery_dir_select_cb ()
void scenery_dir_up_cb ()
void scenery_prefetch_cb ()
void season_cb ()
void show_cmd_line_cb ()
void specular_highlight_cb ()
void stdout_cb (int)
void stopProcess (long pid)
void terrasync_cb ()
void terrasync_port_cb ()
void time_of_day_cb ()
void time_of_day_value_cb ()
void ts_dir_cb ()
void ts_exe_select_cb ()
void ts_exe_update_cb ()
void update_basic_options (Fl_Preferences &p)
void update_options ()
void update_scenery_up_down ()
int write_fgfsrc ()

Static Private Member Functions

static void airports_cb (Fl_Widget *, void *)
static void cb_ (Fl_Button *, void *)
static void cb_1 (Fl_Button *, void *)
static void cb_2 (Fl_Button *, void *)
static void cb_Add (Fl_Button *, void *)
static void cb_Advanced (Fl_Button *, void *)
static void cb_ai_models (Fl_Check_Button *, void *)
static void cb_aircraft (Fl_Browser *, void *)
static void cb_atlas (Fl_Check_Button *, void *)
static void cb_atlas_host (Fl_Input *, void *)
static void cb_atlas_port (Fl_Value_Input *, void *)
static void cb_auto_coordination (Fl_Check_Button *, void *)
static void cb_bpp (Fl_Choice *, void *)
static void cb_cache_delete_ (Fl_Button *, void *)
static void cb_cancel (Fl_Button *, void *)
static void cb_Cancel (Fl_Button *, void *)
static void cb_clouds_3d (Fl_Check_Button *, void *)
static void cb_defaults (Fl_Button *, void *)
static void cb_Deselect (Fl_Button *, void *)
static void cb_enhanced_lighting (Fl_Check_Button *, void *)
static void cb_fg_exe_ (Fl_Input *, void *)
static void cb_fg_root_ (Fl_Input *, void *)
static void cb_frame_rate_limiter (Fl_Check_Button *, void *)
static void cb_frame_rate_limiter_value (Fl_Value_Input *, void *)
static void cb_game_mode (Fl_Check_Button *, void *)
static void cb_horizon_effect (Fl_Check_Button *, void *)
static void cb_Load (Fl_Button *, void *)
static void cb_multiplay (Fl_Check_Button *, void *)
static void cb_multiplay_callsign (Fl_Input *, void *)
static void cb_multiplay_host (Fl_Input *, void *)
static void cb_multiplay_in (Fl_Value_Input *, void *)
static void cb_multiplay_out (Fl_Value_Input *, void *)
static void cb_next (Fl_Button *, void *)
static void cb_OK (Fl_Button *, void *)
static void cb_OK1 (Fl_Button *, void *)
static void cb_prev (Fl_Button *, void *)
static void cb_random_objects (Fl_Check_Button *, void *)
static void cb_random_trees (Fl_Check_Button *, void *)
static void cb_real_weather_fetch (Fl_Check_Button *, void *)
static void cb_resolution (Fl_Choice *, void *)
static void cb_Save (Fl_Button *, void *)
static void cb_scenarii (Fl_Browser *, void *)
static void cb_Scenery (Fl_Button *, void *)
static void cb_scenery_dir_delete_ (Fl_Button *, void *)
static void cb_scenery_dir_down_ (Fl_Button *, void *)
static void cb_scenery_dir_list_ (Fl_Browser *, void *)
static void cb_scenery_dir_up_ (Fl_Button *, void *)
static void cb_season (Fl_Choice *, void *)
static void cb_show_cmd_line (Fl_Check_Button *, void *)
static void cb_specular_highlight (Fl_Check_Button *, void *)
static void cb_terrasync (Fl_Check_Button *, void *)
static void cb_terrasync_port (Fl_Value_Input *, void *)
static void cb_time_of_day (Fl_Check_Button *, void *)
static void cb_time_of_day_value (Fl_Choice *, void *)
static void cb_ts_dir (Fl_Spinner *, void *)
static void cb_ts_exe_ (Fl_Input *, void *)
static void stdout_cb (int, void *)
static int write_fgfsrc (Fl_Preferences &prefs, std::ostream &, const char *pfx="\n")

Private Attributes

Fl_Help_View * about_
Advancedadv
Fl_Check_Button * ai_models
Fl_Browser * aircraft
AirportBrowserairports_
Fl_Check_Button * atlas
Fl_Group * atlas_group
Fl_Input * atlas_host
Fl_Value_Input * atlas_port
Fl_Check_Button * auto_coordination
Fl_Button * cache_delete_
Fl_Output * cache_file_
Fl_Button * cancel
Fl_Check_Button * clouds_3d
Fl_Double_Window * crash_window
string dump_file_name
Fl_Check_Button * enhanced_lighting
Fl_Input * fg_exe_
Fl_Input * fg_root_
long fgPid
FlightGearThreadfgThread
Fl_Box * file_box
Fl_Pixmap folder_open_pixmap
Fl_Check_Button * frame_rate_limiter
Fl_Value_Input * frame_rate_limiter_value
Fl_Check_Button * game_mode
Fl_Check_Button * horizon_effect
int launch_result
Fl_Double_Window * launch_window
LogWindowlogwin
Fl_Check_Button * multiplay
Fl_Input * multiplay_callsign
Fl_Group * multiplay_group
Fl_Input * multiplay_host
Fl_Value_Input * multiplay_in
Fl_Value_Input * multiplay_out
Fl_Button * next
int prefetch_result
Fl_Preferences prefs
Fl_Button * prev
Fl_OSGpreview
Fl_Check_Button * random_objects
Fl_Check_Button * random_trees
Fl_Check_Button * real_weather_fetch
Fl_Choice * resolution
Fl_Browser * scenarii
Fl_Button * scenery_dir_delete_
Fl_Button * scenery_dir_down_
Fl_Browser * scenery_dir_list_
Fl_Button * scenery_dir_up_
Fl_Choice * season
Fl_Check_Button * show_cmd_line
Fl_Check_Button * specular_highlight
Fl_Text_Display * text
Fl_Check_Button * time_of_day
Fl_Choice * time_of_day_value
Fl_Input * ts_exe_
long tsPid
TerraSyncThreadtsThread
Fl_Double_Window * win
Fl_Wizard * wiz

Static Private Attributes

static Fl_Menu_Item menu_bpp []
static Fl_Menu_Item menu_resolution []
static Fl_Menu_Item menu_season []
static Fl_Menu_Item menu_time_of_day_value []

Friends

class FlightGearThread
class TerraGearThread

Detailed Description

Definition at line 31 of file wizard.h.


The documentation for this class was generated from the following files:

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